[LINK] Neuroheadset
stephen at melbpc.org.au
stephen at melbpc.org.au
Tue Oct 11 20:34:25 AEDT 2011
This Aussie start-up appears to be doing quite exciting things with their
recent research, and now technology, regarding brain-waves and technology
http://emotiv.com/
They have impressive partners: http://emotiv.com/corporate/partners.php
1. Developers:
Develop applications for the Emotiv EPOC neuroheadset and join the
Developer Community by licensing an Emotiv Software Development Kit (SDK)
Depending on whether you are an independent developer (individuals,
companies or incorporated entities), educational institute or a
commercial enterprise, we offer the opportunity for you to work with our
APIs and detection libraries to create applications that can be
controlled by your mind.
The Emotiv Software Development Kit includes a high resolution, neuro-
signal acquisition and processing wireless neuroheadset and our
proprietary software toolkit that exposes our APIs and detection
libraries.
It includes EmotivControlPanel.exe, EmotivComposer.exe, EmoKey.exe,
header files and import libraries, and sample code. The EmoComposer &
EmoKey is a hardware emulator that will enable you to commence immediate
development for the headset. The SDK provides an effective development
environment that integrates well with new and existing frameworks.
The detection suites that are incorporated into the Emotiv SDK are:
Expressiv Suite
The Expressiv suite uses the signals measured by the neuroheadset to
interpret player facial expressions in real-time. It provides a natural
enhancement to game interaction by allowing game characters to come to
life. When a player smiles, their avatar can mimic the expression even
before they are aware of their own feelings. Artificial intelligence can
now respond to players naturally, in ways only humans have been able to
until now.
Affectiv Suite
The Affectiv suite monitors player emotional states in real-time. It
provides an extra dimension in game interaction by allowing the game to
respond to a player's emotions. Characters can transform in response to
the player's feeling. Music, scene lighting and effects can be tailored
to heighten the experience for the player in real-time. The Affectiv
suite can be used to monitor player state of mind and allow developers to
adjust difficulty to suit each situation.
Cognitiv Suite
The Cognitiv suite reads and interprets a player's conscious thoughts and
intent. Gamers can manipulate virtual objects using only the power of
their thought. For the first time, the fantasy of magic and supernatural
power can be experienced.
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2. Researchers:
Take advantage of the EPOC neuroheadset to conduct electroencephalography
(EEG) research. Join the Emotiv Research Community by licensing an Emotiv
EEG System for research.
Emotiv offers a multi-channel electroencephalogram (EEG system) for
research, enabling a broad range of applications including neurotherapy,
biofeedback, brain computer interface.
Depending on whether you are an independent researcher (individuals,
companies or incorporated entities that had a turnover less than
US$100,000 in their last fiscal year), educational institute or
enterprise, we offer an environment for you to conduct EEG research
leveraging the Emotiv EPOC technology.
The Emotiv Software Development Kit for research includes a 14 channel
(plus CMS/DRL references, P3/P4 locations) high resolution, neuro-signal
acquisition and processing wireless neuroheadset. Channel names based on
the International 10-20 locations are: AF3, F7, F3, FC5, T7, P7, O1, O2,
P8, T8, FC6, F4, F8, AF4.
TestBenchTM software included in the research SDK provides:
Real-time display of the Emotiv headset data stream, including EEG,
contact quality, FFT, gyro (if fitted custom option), wireless packet
acquisition/loss display, marker events, headset battery level.Record
and replay files in binary EEGLAB format1. Command line file converter
included to produce .csv format.Define and insert timed markers into the
data stream, including on-screen buttons and defined serial port events.
Markers are stored in EEG data fileMarker definitions can be saved and
reloaded. Markers are displayed in real time and playback modes. Export
screenshot for documentation
Features
EEG display:
5 second rolling time window (chart recorder mode)ALL or selected
channels can be displayedAutomatic or manual scaling (individual channel
display mode)Adjustable channel offset (multi-channel display
mode)Synchronized marker window
FFT display:
Selected channel onlyALL or selected channels can be
displayedAdjustable sampling window size (in samples)Adjustable update
rate (in samples)dB mode power or amplitude calculationsdB scaleFFT
window methods: Hanning, Hamming, Hann, Blackman, RectanglePredefined
and custom sub-band histogram display Delta, Theta, Alpha, Beta, custom
bands
Gyro display:
5 second rolling time window (chart recorder mode)X and Y deflection
Data Packet display:
5 second rolling graph of Packet Counter outputPacket loss integrated
count of missing data packetsVerify data integrity for wireless
transmission link
Data Recording and Playback:
Fully adjustable slider, play/pause/exit controls.Subject and record
ID, date, start time recorded in file naming convention.
--
Cheers,
Stephen
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